In-game menu doesn't show up on latest nightly (Linux)
Hello,
On the latest nightly build the in-game menu doesn't show(can confirm everything functions if you edit the ini). I have tested this on NG2 Black and Amid Evil(Dx12)
Same on v0.7.7-pre7_20250308. With v0.7.0-pre66 overlay works. DX12 Split Fiction (which has only FSR3).
Yep, In-Game Menu is gone on Linux in the Nightly Build.
Hi,
One of out Linux devs will check it when find time 👍
most likely a missing library to do with wine/proton, try installing basic dependencies using winetricks/protontricks
Which dependencies should we install? Did not know which are the basic dependencies.
i came here to report it as well. Optiscaler is working fine but i have to use only the text files, the menu is missing.
I bisected the issue, this is the commit that breaks it:
https://github.com/cdozdil/OptiScaler/commit/3760563179977fa0adf575e795bbe584361eea83
Hi,
Could you send a logs for same game from broken and working menu versions of Opti?
Hi,
Could you send a logs for same game from broken and working menu versions of Opti?
Yes, which ones? OptiScaler and Proton logs?
Could you check this build?
Working again!
Do you still want me to post any logs?
Thanks.
Thanks, not need for now 👍
@cdozdil your new commit has fixed the issue. thanks!
The Gui fix seems to cause an assertion when running MH Wilds
disabling the menu in the ini seems to fix it at launch but it happens again on close
I have DXGI disabled along with framegen set to no as im only using optiscalar to allow xess with the games built in FG (replacing fsr with xess)
Hogwarts Legacy runs fine with the Fix Version, Menu runs fine too.
The Gui fix seems to cause an assertion when running MH Wilds
disabling the menu in the ini seems to fix it at launch but it happens again on close
I have DXGI disabled along with framegen set to no as im only using optiscalar to allow xess with the games built in FG (replacing fsr with xess)
Could you send logs for this please?
The Gui fix seems to cause an assertion when running MH Wilds
disabling the menu in the ini seems to fix it at launch but it happens again on close I have DXGI disabled along with framegen set to no as im only using optiscalar to allow xess with the games built in FG (replacing fsr with xess)
Could you send logs for this please?
do you need logs for the launch and close?
here is the assertion failed at launch
The menu has been fixed, but I noticed a strange bug, if you enable nukem's DLSSG-to-fsrfg it would give black screen of the game, but when you focus on smth else outside the game it shows the game correctly, if you click to focus on the game window back to the black screen.
In my case the GUI doesnt show in MH wilds with the latest nightly but at least its not crashing/assertion failed with the fix
I just tried the latest nightly OptiScaler_v0.7.7-pre7_20250314 in GhostWire Tokyo via Heroic (UMU) and still no ingame menu. Here is the optiscaler log.
Nitec is taking a look at fixing or atleast working around it for the time being, but seems like setting Scale=1.0 or UseHQFont=false in Optiscaler.ini should make the Overlay work on Linux again.
Edit: Fix was implemented a while ago.