Dan

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> As you can see, it's working fine a default 317 server called Shards Revolution in Unity3D over normal TCP sockets. You guys are quite dedicated to attempt to go...

> @optimus-code I considered it but could never really decide on an existing 317 server. I couldn't find a "best" implementation to port. I consider writing one from scratch and...

> ![image](https://user-images.githubusercontent.com/36955323/82133304-ad919f80-97b8-11ea-80fa-c831431b1a50.png) > > Seems like the last roadblock I need to pass 😂 > guessing this is along the same lines as before, assembly it's trying to reference is...

If it's in .NET Standard you could try referencing the dll from the package https://www.nuget.org/packages/System.Drawing.Common/ unless you already have that referenced?

So my ideas based on my current experience playing with a HookUI fork and trying new injection points: - InfoPanel - Used for information only displays like the the games...

> Could you share the exact hardware specs and a minimal repro project? The specs: Dell XPS 13 9380 Intel(R) Core(TM) i7-8565U CPU x64 Intel(R) UHD Graphics 620 - Driver...

> I understand, thanks, was just trying to get some info. Looks like additional quirk of the Intel driver with D3D9On12 emulation layer then. I think I may have figured...