beatsaber-http-status
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No gameplay events fire when viewing replays
Current behavior
Only seeing beatmapEvents firing when watching replays.
Expected behavior
Expecting noteCut and noteFullyCut events to fire when watching replays.
Reproduction steps
- Load a replay in-game from a ranked custom song on the ScoreSaber leaderboards.
- Print output of event listeners or etc, e.g.
ws.addEventListener("message", function(msg) {
var data = JSON.parse(msg.data);
var event = events[data.event];
console.log(data.event);
if(event) {
event(data.status, data.time);
}
});
Environment
BeatSaber version: 1.14.0 HTTP Status version: 1.15.1 Platform: Desktop
I'm not sure how ScoreSaber plays replays, but I'm guessing they take control over the scene objects themselves in some way. Supporting it might be a little difficult considering ScoreSaber is closed source from what I recall. Won't fix for now, but leaving the issue open.
@Umbranoxio Feel free to share any thoughts on this.