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How can I use the plugin which published by myself.

Open dnqf11 opened this issue 5 months ago • 5 comments

Hello, thanks for your project. I publish my plugin use python -m xrfeitoria.utils.publish_plugins build-unreal ` -u "C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/UnrealEditor-Cmd.exe"

And I get the plugin image but the plugin download from your project is image

And I run with my plugin, the UE says: image But I am sure, the version is the same. How can I deal with this, thank you.

dnqf11 avatar Sep 08 '24 05:09 dnqf11