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[Anim_state_control] Lara can grab overly high edges
There is a difference in behavior of action+up and action+jump. Using the latter it is possible to grab edges that are overly high.
[do not forget]: checking climbability function works correct, really anim_state_control have to be fixed: after success edge point finding must go checking like (edge_z - character_z < max_climb_z)