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Refactor: split renderer

Open yy-wow opened this issue 1 year ago • 1 comments

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PR

PR Checklist

Please check if your PR fulfills the following requirements:

  • [x] The commit message follows our Commit Message Guidelines
  • [ ] Tests for the changes have been added (for bug fixes / features)
  • [ ] Docs have been added / updated (for bug fixes / features)
  • [ ] Built its own designer, fully self-validated

PR Type

What kind of change does this PR introduce?

  • [ ] Bugfix
  • [x] Feature
  • [ ] Code style update (formatting, local variables)
  • [ ] Refactoring (no functional changes, no api changes)
  • [ ] Build related changes
  • [ ] CI related changes
  • [ ] Documentation content changes
  • [ ] Other... Please describe:

Background and solution

What is the current behavior?

将以renderMain为入口的渲染逻辑抽取为独立包,作为schema渲染引擎可以独立使用

Issue Number: N/A

What is the new behavior?

Does this PR introduce a breaking change?

  • [ ] Yes
  • [x] No

Other information

Summary by CodeRabbit

  • New Features

    • Introduced a new Vue component CanvasEmpty to guide users in building pages.
    • Enhanced CanvasContainer.vue for improved mouse event handling within the canvas.
    • Added new functions for managing canvas state and data sources, improving modularity and functionality.
    • New README documentation for the tiny-engine-renderer to assist users with integration.
    • Updated JSON schema with new data sources and detailed definitions for better data management.
    • New constants added for standardized identifiers in the rendering process.
    • Added new alias mapping for @opentiny/tiny-engine-renderer to streamline development.
  • Bug Fixes

    • Improved error handling in various functions to ensure robustness.
  • Documentation

    • New ESLint configuration and .gitignore file to enhance code quality and streamline version control.
    • Updated README files to provide comprehensive usage examples and integration instructions for the tiny-engine-renderer.
  • Chores

    • Introduced a new package.json for the @opentiny/tiny-engine-renderer package, setting up scripts and dependencies.

yy-wow avatar Oct 30 '24 06:10 yy-wow

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Walkthrough

This pull request introduces several changes across multiple files, primarily focusing on the integration of a new renderer package, @opentiny/tiny-engine-renderer. Key updates include the addition of path mappings in configuration files, enhancements to JSON schemas, and modifications to component imports and logic. New functions and constants are introduced, and several existing functions are updated to utilize the new API structure. Additionally, new configuration files for ESLint and Vite are created to support the renderer package.

Changes

File Change Summary
jsconfig.json Added path mapping for @opentiny/tiny-engine-renderer to packages/renderer/src/index.js.
mockServer/src/mock/get/app-center/v1/apps/schema/918.json Updated JSON schema with new data sources and enhanced definitions for existing entries.
packages/build/vite-config/src/vite-plugins/devAliasPlugin.js Added alias mapping for @opentiny/tiny-engine-renderer.
packages/canvas/container/src/container.js Updated import from local JSON to BuiltinBundle from the new renderer package.
packages/canvas/render/src/lowcode.js Changed import of api to use the new renderer package and updated method access.
packages/canvas/render/src/runner.js Updated import path for Main component to the new renderer package.
packages/canvas/render/src/supportUmdBlock.js Modified to use api from the new renderer package for managing block data.
packages/renderer/.eslintrc.cjs Introduced new ESLint configuration for the renderer package.
packages/renderer/.gitignore Added new .gitignore file for the renderer package.
packages/renderer/package.json Created new package.json for the renderer package, including dependencies and scripts.
packages/renderer/src/CanvasEmpty.vue Added new Vue component for empty canvas state.
packages/renderer/src/RenderMain.js Updated exports to include new utility functions for the renderer.
packages/renderer/src/builtin/CanvasCollection.js Refactored to use api.getController() for controller access.
packages/renderer/src/builtin/CanvasCollection.vue Updated to fetch data using api.getController().
packages/renderer/src/constants.js Added new constants: NODE_UID, NODE_TAG, NODE_LOOP.
packages/renderer/src/context.js Introduced canvasFlag variable and related getter/setter functions.
packages/renderer/src/index.js Created new entry point for the renderer package with exports.
packages/renderer/src/render.js Added new functions and updated existing ones for better modularity.
packages/renderer/vite.config.js Introduced new Vite configuration file for the renderer package.
packages/canvas/container/src/CanvasContainer.vue Enhanced mouse event handling with new utility functions.
packages/plugins/materials/src/composable/useMaterial.js Updated material initialization to use BuiltinBundle.
packages/renderer/README.md Added documentation for the tiny-engine-renderer with usage examples.
packages/renderer/README.zh-CN.md Created a new README file for the tiny-engine-renderer in Chinese.
packages/canvas/package.json Updated version and dependencies in the @opentiny/tiny-engine-canvas package.

Suggested labels

enhancement, ospp-2024

Suggested reviewers

  • hexqi
  • rhlin

🐰 In the world of code, so bright and new,
A renderer's path has come into view.
With components and schemas, all neatly aligned,
The canvas awaits, with magic designed.
So hop to the changes, let’s build and create,
For in this new structure, we celebrate fate! 🎉


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coderabbitai[bot] avatar Oct 30 '24 06:10 coderabbitai[bot]