🐛 [Bug]: 发布生产环境后、画布非常卡顿,画布的canvas.js 打包成base64字符插入了iframe,导致解析时间过长,手动更改编译产物后。生产环境变得流畅,该问题影响低代码使用
Environment
mac os 12.7.6
Version
latest
Version
latest
Link to minimal reproduction
一、低代码引擎平台打包后,画布区域的Iframe 的srcdoc 会塞入整个canvas 编译后的base64字符产物,整个字符大小高达3MB,导致Iframe 解析时间超长,解析时长高达12s(mac pro 2020 intel 顶配)
Step to reproduce
一、画布区域的Iframe 的srcdoc 会塞入整个canvas 编译后的base64字符产物,整个字符大小高达3MB,导致Iframe 解析时间超长,解析时长高达12s
What is expected
一、希望编译后iframe 的 srcdoc 中的canvasScript 这个地址以编译后的链接插入其中
What is actually happening
No response
What is your project name
二开项目
Any additional comments (optional)
No response
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Title: 🐛 [Bug]: After the production environment is released, the canvas is very lagging. The reason has been found. I don’t know how to change it yet. After manually changing the compiled product. Production environment becomes smooth, and this problem seriously affects low-code usage
#1321 已去除 base64 转换,后续再优化成引用链接的形式。
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#1321 The base64 conversion has been removed and is subsequently optimized to the form of a reference link.
请问下这个问题有进展吗
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I would like to ask if there is any progress on this issue?