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[MAP] Tiles properties that need to be changed
Priority
Low
Area
- [ ] Datapack
- [ ] Source
- [X] Map
- [ ] Other
What happened?
I made a list of small issues on map, that need to be changed for the correct functionality of PR #791.
All the areas below should have no-logout tiles and don't have yet:
Obs: I selected only one sqm for reference, but the entire rooms must receive no-logout tiles.
- [ ] From {x = 33880, y = 31238, z = 15} to {x = 33984, y = 31387, z = 15} - all of these small areas (Boss and tasks);
- [ ] 2 floors of boat on {x = 33905, y = 31351, z = 14};
- [ ] {x = 33721, y = 31184, z = 7}, {x = 33723, y = 31182, z = 6} - 2 floors of boss fight;
- [ ] {x = 32619, y = 32498, z = 12} boss room;
- [ ] {x = 33712, y = 31470, z = 14} boss room;
- [ ] {x = 33713, y = 31503, z = 14} boss room;
- [ ] {x = 33709, y = 31539, z = 14} boss room;
- [ ] {x = 33806, y = 31506, z = 14} boss room;
- [ ] {x = 33508, y = 31490, z = 9} boss room;
- [ ] {x = 33424, y = 31440, z = 13} boss room;
- [ ] {x = 33456, y = 31438, z = 13} boss room;
- [ ] {x = 33424, y = 31473, z = 13} boss room;
- [ ] {x = 33456, y = 31473, z = 13} boss room;
- [ ] {x = 33488, y = 31438, z = 13} boss room;
- [ ] From {x = 33415, y = 31521, z = 13} to {x = 33471, y = 31573, z = 13} boss room;
- [ ] {x = 33182, y = 32014, z = 8} boss room;
- [ ] {x = 33061, y = 31889, z = 9} boss room;
- [ ] {x = 33120, y = 32001, z = 9}; boss room;
- [ ] {x = 33386, y = 32114, z = 9} boss room;
- [ ] {x = 33449, y = 32034, z = 9} boss room;
- [ ] {x = 33871, y = 31550, z = 8} boss room;
- [ ] {x = 33833, y = 31494, z = 9} boss room;
- [ ] {x = 32687, y = 32719, z = 10} boss room;
- [ ] {x = 32724, y = 32720, z = 10} boss room;
- [ ] {x = 32756, y = 32721, z = 10} boss room;
- [ ] {x = 32751, y = 32689, z = 10} boss room;
- [ ] {x = 33855, y = 31866, z = 7} boss room;
- [ ] {x = 33709, y = 31599, z = 14};
- [ ] {x = 33743, y = 31599, z = 14};
- [ ] {x = 33710, y = 31634, z = 14};
- [ ] {x = 33742, y = 31632, z = 14};
- [ ] {x = 33747, y = 31666, z = 14};
- [ ] {x = 32208, y = 32048, z = 14} boss room;
- [ ] {x = 32208, y = 32046, z = 15} boss room;
- [ ] {x = 32496, y = 31088, z = 15} task room;
- [ ] {x = 32498, y = 31124, z = 15} boss room;
- [ ] {x = 32500, y = 31156, z = 15} boss room;
- [ ] {x = 33797, y = 32707, z = 9} boss room;
- [ ] {x = 33815, y = 32704, z = 9} boss room;
- [ ] {x = 33791, y = 32689, z = 10} boss room;
- [ ] {x = 33558, y = 32759, z = 15} boss room;
- [ ] {x = 33653, y = 32909, z = 15} boss room;
- [ ] {x = 33711, y = 32869, z = 15} task room;
- [ ] {x = 32444, y = 32519, z = 7} boss area;
- [ ] {x = 33172, y = 31502, z = 13} boss area;
- [ ] {x = 33482, y = 32335, z = 13} boss area;
- [ ] {x = 33425, y = 32467, z = 14} boss area;
- [ ] {x = 33402, y = 32414, z = 14} big boss area;
- [ ] {x = 33536, y = 32382, z = 12} boss area;
- [ ] {x = 33590, y = 32379, z = 12} boss area;
- [ ] {x = 33396, y = 32650, z = 6} boss area;
- [ ] {x = 33813, y = 31896, z = 8} boss area;
- [ ] {x = 33485, y = 32787, z = 13} boss area;
- [ ] {x = 33573, y = 32841, z = 15} task area;
- [ ] {x = 33584, y = 32951, z = 15} task area;
The areas below should be Protection zone:
- [ ] {x = 33621, y = 31407, z = 10} reward room is pz;
- [ ] From {x = 33419, y = 31426, z = 13} to {x = 33430, y = 31430, z = 13} should be pz(area on print below)
Tiles need to be changed:
- [ ] {x = 32601, y = 31868, z = 9} - Tiles with clientID 36532 (not walkable) need to be changed for clientID 409 (walkable)
Map "cuts" that need to be deleted:
- [ ] {x = 33769, y = 32698, z = 10};
- [ ] {x = 33812, y = 32682, z = 10};
- [ ] {x = 33811, y = 32689, z = 10};
- [ ] {x = 33793, y = 32724, z = 9};
- [ ] {x = 33800, y = 32726, z = 9};
What OS are you seeing the problem on?
Windows 10
Code of Conduct
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