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Skulls duration longer than configured in config.lua
What happened?
Currently when I obtain a redskull on my server, the red skull duration is set to 1 day and frags to be removed after 1 hour.
At this point in time after I obtain the redskull and wait the necessary time, the red skull does not go away.
How to Reproduce?
Get red skull from killing player Wait necessary time to lose red skull Red skull does not go away as per settings
Relevant log output
Settings from config file
timeToDecreaseFrags = 1 * 60 * 60 * 1000
whiteSkullTime = 5 * 60 * 1000
stairJumpExhaustion = 2 * 1000
experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
dayKillsToRedSkull = 7
weekKillsToRedSkull = 20
monthKillsToRedSkull = 30
redSkullDuration = 1
blackSkullDuration = 3
orangeSkullDuration = 5
Attach any relevant file
No response
Version
12.x (Default)
What OS are you seeing the problem on?
Linux
Code of Conduct
- [X] I agree to follow this project's Code of Conduct
After getting red skull when you hover over red skull in unjustified points menu in client it states duration 1 day. But when you log out and log back in the duration no longer shows.
same happen if you get black skull i try it
https://github.com/opentibiabr/otservbr-global-archived/commit/15cdbad94951fec794d43b84e8b96f0a582c31dd
Your issue will be transferred to the canary repository
This issue is stale because it has been open 120 days with no activity.
@beats-dh mind checking if your fix needs to be brought here?
I will check.
This issue is stale because it has been open 120 days with no activity.
Any news about this bug? I'm running latest version of Canary and still happening :P
Any news about this bug? I'm running latest version of Canary and still happening :P
Have you tested #481? It's opened since august, but just one person tested it, so we can't merge yet.