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Implement new map and tileset into Godot

Open moxvallix opened this issue 4 years ago • 4 comments
trafficstars

In order to complete this you will need:

  • Tiled map editor
  • Godot
  • Possibly Inkscape

The new assets will need to be imported using Godot's tile map editor. The layout (not finalised, up for reinterpretation etc) is in a Tiled map format, and the tilemap itself is a PNG made from an SVG.

Tileset (zipped)

moxvallix avatar Jul 12 '21 15:07 moxvallix

ok. I will try to incorporate it

Pythone avatar Jul 12 '21 16:07 Pythone

I have implemented 2 rooms of this so far.

moxvallix avatar Nov 14 '21 10:11 moxvallix

I have implemented 2 rooms of this so far.

You can make a "WIP" pull request if you feel comfortable sharing.

nicemicro avatar Nov 15 '21 02:11 nicemicro

Yeah good idea.

I'll do that now.

moxvallix avatar Nov 15 '21 02:11 moxvallix