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Hello there! This project is great because it is implemented from QOpenGLWidget integration. When I tried its own example, osgviewerQt, I found that there was a problem with the aspect...

FYI: I was fighting a windows 10 build and came across something. I am building with a custom meson.build and not using cmake so others might not have come across...

When I compile osgqt, the system prompts that the string atmoic cannot be found. It is not a complete type. Maybe the case of the file name cannot be correctly...

On my system I ported the current osgQt master branch code to build with Qt 6. The changes required include: - A few updates in OSGRenderer.cpp that are back-compatible with...

I try to use vcpkg + cmake to import osgQt to my project. **To Reproduce** First use vcpkg to install osgQt `vcpkg install osgQt:x64-windows` then wirte the following information into...

[This line ](https://github.com/openscenegraph/osgQt/blob/8fa9e2aed141488fa0818219f29e7ee9c7e667b0/CMakeLists.txt#L857) sets PKGCONFIG_MODULE_NAME to osgQt, thus the flag in the generated pkg-config file to link the generated library is -losgQt. It is my understanding that it should be:...

I have taken the osgviewerQt example and added a osgViewer::ScreenCaptureHandler. When I take the screen capture I get an error. "Warning: detected OpenGL error 'invalid operation' at end of SceneView::draw()"...