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How OSGB files implement the MeshGPUInstancing function

Open LoongZP opened this issue 6 months ago • 1 comments

I have a glb model that uses EXTMeshGPUInstancing internally, how do I convert this model to osgb? How to define OSG. Group()、osg. PagedLOD()、osg. MatrixTransform、osg. Geode、osg. Geometry's hierarchy? How to share OSG. Geometry?

LoongZP avatar Jun 16 '25 06:06 LoongZP

For new development work you'd be better off using the VulkanSceneGraph. It now has a new glTF/glb loader that supports the glTF mesh extension so you require no work to start using models with instancing.

Instancing is support far better in Vulkan/VulkanSceneGraph than in OpenGL/OpenSceneGraph.

robertosfield avatar Jun 16 '25 08:06 robertosfield