OpenSceneGraph
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How OSGB files implement the MeshGPUInstancing function
I have a glb model that uses EXTMeshGPUInstancing internally, how do I convert this model to osgb? How to define OSG. Group()、osg. PagedLOD()、osg. MatrixTransform、osg. Geode、osg. Geometry's hierarchy? How to share OSG. Geometry?
For new development work you'd be better off using the VulkanSceneGraph. It now has a new glTF/glb loader that supports the glTF mesh extension so you require no work to start using models with instancing.
Instancing is support far better in Vulkan/VulkanSceneGraph than in OpenGL/OpenSceneGraph.