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Use sized internal format for depth and depth+stencil formats.

Open madsbuvi opened this issue 2 years ago • 0 comments

Currently, isSizedInternalFormat() will never report a depth texture format as being a sized internal format.

This PR proposes making isSizedInternalFormat() reporting the relevant depth formats as being sized internal formats.

madsbuvi avatar Apr 23 '23 17:04 madsbuvi