maps-core
maps-core copied to clipboard
The lightweight and modern Map SDK for Android and iOS
Wir wollen die @3x sprite generation grundsätzlich opt-in machen, damit bei Apps wie Swisstopo nicht unnötig Requests gemacht werden obwohl man weiss, dass es keine @3x sprites gibt. Dafür gibt...
Habe noch kein abschliessendes Urteil, aber auf den ersten Eindruck läufts immer noch stabil, aber etwas flüssiger. ## Summary by CodeRabbit - **New Features** - Introduced synchronized message handling in...
- Add includes in header files (cstring, memory, mutex and so on) - remove const in vector since it is non standard compliant - add switches for OpenGL (Serverside) build...
## Summary by CodeRabbit - **New Features** - Improved map tile loading stability and responsiveness.
This PR introduces some extension functions for the various types allowed as a value for the `VectorLayerFeatureInfoValue`. With this change, the readability of the code using such features is vastly...
Looking at https://en.openmobilemaps.io I can see that: - Vector Map Layers - Pin Layer - GPS Location Indicator are marked as complete. Is there any documentation available how to use...
I encounter a lot of crashes/exceptions during runtime: E/JavaBinder: *** Uncaught remote exception! (Exceptions are not yet supported across processes.) java.lang.RuntimeException: android.os.RemoteException: Couldn't get targetSdkVersion for package com.android.accelerometergraph at android.os.Parcel.writeException(Parcel.java:2222)...
Do you plan to add support for vector tiles rendering using SceneKit? If not, do you have any recommendations on where to start with adding this support to your project...