openlayers
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Refactor WebGL Post-processing
Try to solve the issue: https://github.com/openlayers/openlayers/issues/16120
Summary
- Integrate
PostProcessPassinto theHelper. - Refactor
PostProcessPassfunctions to use theHelperfunctions. - Manage
textureSlotwithin theHelperand remove theslotargument frombindTexture. -
postProcessesnow accepts a callback function as a post-processor. - Adjust
FlowLayerto adapt to the new callback style ofpostProcesses.
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