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Refactor WebGL Post-processing

Open kikuchan opened this issue 1 year ago • 1 comments

Try to solve the issue: https://github.com/openlayers/openlayers/issues/16120

Summary

  • Integrate PostProcessPass into the Helper.
  • Refactor PostProcessPass functions to use the Helper functions.
  • Manage textureSlot within the Helper and remove the slot argument from bindTexture.
  • postProcesses now accepts a callback function as a post-processor.
  • Adjust FlowLayer to adapt to the new callback style of postProcesses.

kikuchan avatar Sep 08 '24 03:09 kikuchan

📦 Preview the website for this branch here: https://deploy-preview-16165--ol-site.netlify.app/.

github-actions[bot] avatar Sep 21 '24 05:09 github-actions[bot]