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[idea for macOS] using retina capable window with regular framebuffer

Open dimitre opened this issue 10 months ago • 3 comments

I'm using like this: HIGH_RESOLUTION_CAPABLE = YES and glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, false); which results in the same resolution everything the same

But the window decoration and title aren't low res anymore

dimitre avatar Mar 03 '25 04:03 dimitre

If can make a variable to toggle this on an off (pass to the false there), so its as easy to toggle full retina on or off, could this be then changed dynamically... if so.. yes !

danoli3 avatar Mar 03 '25 05:03 danoli3

Working great for the projects I'm working on. If you want this for 0.12.1 I can submit the PR

dimitre avatar Mar 05 '25 00:03 dimitre

Yes please ! macOS non-retina apps look so broke without header at retina

danoli3 avatar Mar 05 '25 00:03 danoli3