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OpenGL ES 3.0 / 3.1 for Android

Open danoli3 opened this issue 9 years ago • 4 comments

An initial start on OpenGL ES 3.0/3.1 for Android by @mruegenberg

@arturoc

danoli3 avatar Mar 04 '16 17:03 danoli3

just a bump on this PR -- not sure how complete it is, but am working on a project where opengl es 3.0 on android would help alot. cc @danzeeeman

ofZach avatar Jan 21 '18 23:01 ofZach

I thought ES3.0 already worked?

On Sun, Jan 21, 2018 at 6:59 PM, ofZach [email protected] wrote:

just a bump on this PR -- not sure how complete it is, but am working on a project where opengl es 3.0 on android would help alot. cc @danzeeeman https://github.com/danzeeeman

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danzeeeman avatar Jan 22 '18 00:01 danzeeeman

I'm not sure --

https://github.com/openframeworks/openFrameworks/blob/master/libs/openFrameworks/utils/ofConstants.h#L245-L256

I was just trying to get faster pixel readback working... alot of the faster approaches involve gles3 pbo type things:

https://zhangtemplar.github.io/pbo/

ofZach avatar Jan 22 '18 00:01 ofZach

I'll add this via the Android merge... its coming

danoli3 avatar Aug 27 '24 23:08 danoli3