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A capacitor plugin for both Apple Game Center and Google Play Game Services libraries.

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Bumps [xml2js](https://github.com/Leonidas-from-XIV/node-xml2js) from 0.4.23 to 0.5.0. Commits See full diff in compare view [![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=xml2js&package-manager=npm_and_yarn&previous-version=0.4.23&new-version=0.5.0)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...

dependencies

There is no GameServices plugin when trying to use it in iOS. What is minimum version of capacitor (i use 2.4.7). Maybe i need to add something extra to ios...

Add an option that turns off native dialogs, captures achievement unlock data, and pass the event data to the WebView

enhancement
platform: Android
platform: iOS
platform: WebView

Whatever I do, I meet "GameServices does not have web implementation.", Can you tell me what it might be? (I don't use ionic if that's important.) ``` import { Plugins...

documentation
wontfix

I haven't reproduced this myself but google is reporting it in their automated tests. I've also seen it on crashlytics, occurs in Android 8.1. Line: https://github.com/openforge/capacitor-game-services/blob/development/android/src/main/java/io/openforge/gameservices/GameServices.java#L57 Error: Fatal Exception: java.lang.RuntimeException...