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[Epic] Known List of SVG Rendering Issues

Open ashes999 opened this issue 11 years ago • 1 comments

Here's a list of things that should, but don't, render correctly (or aren't supported).

  • [ ] #13: background incorrectly translated
  • [ ] SVGs which use translate(x) (but no y): the SVG spec is translate(x, [y = 0]). You get a warning on build, but it appears to display correctly.
  • [ ] SVGs that have a viewBox property on the svg tag, but no width and height properties, are rendered with the default size of 400x400 instead of the viewBox size.
  • [ ] This sun SVG icon has a myriad of issues. Specifically, the path with id="path9599" (orange circle background) appears correctly in many SVG viewers (Windows, Linux) but appears mis-translated to the right and down when the icon is rendered. (You can repro this by deleting everything from the icon except the root g tag and this path tag.)
  • [ ] #23: text, gradients, and rotation
  • [ ] #29: dashed lines.
  • [x] #31: three-character hex colours don't work
  • [ ] #32: stroke width doesn't work
  • [ ] #35: Stroke thickness is off by ~sqrt(2)/2
  • [ ] #38: Parent/child object relationships are broken
  • [ ] #41 Rotation doesn't work

ashes999 avatar Dec 31 '14 17:12 ashes999

  • rendered svg path element is always closed. The "z" syntax inside path always ignoring.

3dformortals avatar Oct 04 '17 16:10 3dformortals