Runtime
Runtime copied to clipboard
about android building
could introduce building in android? and i can not find any mk file in the project...
Oh, the build files were deleted by a fault operation. We'll restore them soon, Thanks for reporting.
okay,thanks,
and alos i have problem is why didn't use spidermonkey, so fas as i know it faster then jsc,and here is my link https://github.com/flywingsky/game2d,i had binding cocos2d-x use spidermonkey...,
SpiderMonkey was slower and unstable on iOS during our evaluation. It also generated larger binary executable files.
i mean in android,i build it,and it about 2.3m, no so larger.i think it smaller than jsc
Please refer to our blog post. We wanted to use the same JavaScript engine on both platforms. That's why SpiderMonkey is not our choice on Android.
Plus we do like the internal design/implementation of JSC.
The raw file size of libopenaphid.so is 2.8M, which is fine to us. It's much smaller after be compressed in the APK file.
i see,thanks your explain.and now i can clone the jsc project and build it in android?
can you restore the mk files asap?