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ANTz immersive 3D data visualization engine

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Would like to be able to designate a sub-set of tags as a group and be able to turn on/off that group of tags together.

enhancement
3rd priority
B priority

GaiaViz is an ecosystem of online community tools built upon the ANTz core. - [GaiaViz](../wiki/GaiaViz) (Wiki) ANTz is designed to support the types of hooks required by the Gaiaviz platform:...

enhancement
B priority
API

Assets include tables, images, 3D models and more. We need a method to transact with assets for import, update and export. Key considerations include: - Identifier - file_id, url_id, device_id,...

enhancement
1st priority
3rd priority
API

Create a new table (to be stored as CSV or MySQL,) that links the node texture-id property with a file path to the texture asset. texture_id,filename,path 0,"null","null" 1,"my-texture.jpg","../images" …

enhancement
2nd priority
A priority

JavaScript API to interact with antz-server via a RESTful JSON exchange. Specifically designed for WebGL browser interaction with ANTz environment. Related to issue: - #128 Plugin Architecture - #238 Restful...

enhancement

Interact with antz-server using JavaScript via a RESTful API. View data in the browser using a WebGL viewer that loads GLTF (and/or COLLADA) files generated by ANTz server. Relates to...

enhancement

Need to update ANTz OSX port to support a 64bit binary, which is required for all new versions of OSX going forward.

enhancement
2nd priority

Export entire scene to the COLLADA 3D model format. 1st stage would be a static scene w/o kinematics. 2nd stage would be with kinematics to represent tree hierarchies and topo...

3rd priority
B priority

ANTz Universal API key considerations: - Internal API's: - C-API is the common base with C++ wrappers. - ANTz as a plugin library within 3rd party frameworks. - Socket API...

enhancement
1st priority
B priority
API

Implement the CGLM library for composing our topo matrix stack. Also provides the groundwork for GLSL (mobile devices) and WebGL. Also has other useful features (curves, euler angles, etc.), see...

enhancement
B priority
4th priority