point-e
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Projecting pixels in the renders (depth maps together with the camera_matrices) generated by blender back to 3d point cloud
Thank you so much for sharing the blender_script ! I was wondering what is the version of blender that is used.
To build own training data, it would be really appreciated if you could share more about how to re-built the 3d point clouds from the renders and camera matrices generated by blender.