multiagent-particle-envs
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Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
We are trying to add boundaries to the environment, but when we check the code of the entity in core.py, there is only the size property, from our understanding, we...
Is anyone else having trouble closing the environment after it has been rendered? After I run the following code, the window just hangs there. env.render() ** stuff env.close()
Take the three predators and two escapers in simple_tag as an example. I tried to print the status information of these five agents and got an array. The status information...
when using env.render, it's hard to wait for the game playing 1,000,000 times and see the last game process. So, how to restore and even record those game processes?
Hi everyone, I am implementing the PPO algorithm on this environment. I succesfully run a few experiments in the single agent simple environment which I used for debugging. Now I...
There should be command line in interactive.py , what is the key word? Thanks.
Seems like all landmarks in scenarios are unmovable. Wondering if someone can provide a case when they are movable?
Hi! [Here](https://github.com/openai/multiagent-particle-envs/blob/69ee7f85811c77ee651722bc3c332677b2195da1/multiagent/scenarios/simple_speaker_listener.py#L61) you can find a small type, which you may change from "reward" to "world".