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The api for open5e.com

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Bumps [mistune](https://github.com/lepture/mistune) from 0.8.3 to 2.0.3. Release notes Sourced from mistune's releases. Version 2.0.2 Fix escape_url via lepture/mistune#295 Version 2.0.1 Fix XSS for image link syntax. Version 2.0.0 First release...

dependencies

https://github.com/eepMoody/open5e-api/blob/master/data/WOTC_5e_SRD_v5.1/monsters.json A few examples include the Bandit and Knight statblocks, but any instance of the `hit_dice` field where there is no modifier is probably affected by this. Improved Initiative uses...

Greetings! Just curious where the original data comes from, for legal/copyright reasons. There are several others resources that are also based on 5e SRD ([such as 5e-database](https://github.com/adrpadua/5e-database)) . What I...

Hey there, thank-you for this project first off. I'm just toying with the idea of setting up a Bestiary of sorts for a druid in my game - their Wild...

Just letting people know that there's a glitch on the Desert Giant entry. There are others and I'm happy to point them out when I find them. ![2021-03-11 13_50_10-Open5e -...

Seems to me it doesn't sort the CR value like a number but like a string so it returns that CR of 9 is above CR 21. Example: hitting this...

From what I can tell there is currently not an API endpoint to get information from the following sections that the front end has: Combat: - Actions in Combat -...

Hello @eepMoody! Really enjoy Open5e-api, thank you for all the work on setting it up. I was going through some of the pull requests for fixes to the WotC SRD...

Hi, I have started to use open5e-api to standardise my personal content, to have a centralised awsesome search for all my 5e content. With that, I would like to confirm...

There's a data issue with the figurines of wondrous power in the 5e magicitems.json. https://open5e.com/magicitems/giant-fly https://github.com/eepMoody/open5e-api/blob/master/data/WOTC_5e_SRD_v5.1/magicitems.json#L455 It should be simple to just update the data object, but there may be...