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Seeding improvements

Open claresinger opened this issue 1 year ago • 3 comments

  1. Shuffle logic: e.g. don't need to shuffle if only one type of seed particle or if the number of super particles to inject is equal to the number of possible seeds.
  2. Example comparison from literature (maybe https://doi.org/10.1098/rsta.2012.0086), some other candidate papers listed in #1331
  3. Example of seeding in 1D and 2D domains
  4. Parallelisation of the sampling logic
  5. GPU support

claresinger avatar Sep 12 '24 17:09 claresinger

I've made a PR addressing point 3. above in #1396

jtbuch avatar Oct 03 '24 01:10 jtbuch

@jtbuch, @claresinger, one paper that, IIRC, we have not mentioned yet discussing seeding in PySDM is the Andrejczuk et al. 2014 super-droplet seeding/geoengineering study: https://doi.org/10.1016/j.atmosres.2014.01.006

slayoo avatar Jan 15 '25 23:01 slayoo

Thanks for the reference, @slayoo! I will incorporate seeding in the 2D case and try to reproduce their results.

jtbuch avatar Jan 20 '25 17:01 jtbuch