OptiGUI
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Blazing fast custom GUI textures on Fabric and Quilt with built-in OptiFine custom GUI resource pack support
### Expected Behavior Hi, I don't know if this is a bug, I couldn't find anything about a change to the biomes identifier, but my texture pack doesn't work properly...
### Expected Behavior shows the double-chest gui  (this is the vanlla double-chest gui, expected the texture pack double-chest texture or other "double-chest" texture specified for similar...
### Is there an existing issue for this? - [X] I have searched the existing issues ### Expected Behavior My resourcepack contains variants of widgets specific to villagers professions This...
The next version of OptiGUI (2.2.0-alpha) will add a very basic inspector. This adds a key bind to copy an OptiGUI INI formatted text containing the container ID and the...
Functionality of changing text color with RGBA or/and HEX As an example I'll use an dilemma I'm currently facing and really wanna add a background behind the container title -...
Let this issue be a tracker for requested integration with other mods, so I can easily keep track of them. The latest version of OptiGUI, 2.3.x requires Minecraft 1.20.2. *...
I'm wondering how to show GUI variations for modded containers like [Variant Barrels](https://www.curseforge.com/minecraft/mc-mods/variant-barrels-fabric) & [More Chest Variants](https://www.curseforge.com/minecraft/mc-mods/more-chest-variants-lieonlion)
Continuation of discussion from #49 I tried the snipped, but it didn't work, but I tried to put Entity ID in the group and it worked. Now there are some...
While I know that this mod is meant to emulate Optifine GUI properties, it would also be nice if it could extend it in a similar vein to how ETF...
Here are the mods I found in the issues (and some related): **[QuickShulker](https://modrinth.com/mod/quickshulker)** #19 has been a long ongoing issue. I originally submitted a QuickShulker patch. Now I took my...