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Graphical/texture artefacting.

Open Taldirok opened this issue 3 years ago • 7 comments

Using the mod with the "-force-vulkan" launch command, triggers constant texture artefacting once loaded in the world. Without the command the artefacting ceases.

Update : It ceases as well when removing the "gfx-enable-native-gfx-jobs=1" line from the boot.config file.

I don't know anything about coding but i'm not sure the mod itself is actually causing this, just a symptom of something else i suppose, posting this here anyway in case it helps anything.

20210806102742_1 20210806102745_1 20210806102747_1 20210806102747_2 20210806102747_3 20210806102748_1 20210806102757_1

Taldirok avatar Aug 06 '21 08:08 Taldirok

Not experiencing anything like that at all. Are you on AMD by any chance?

ontrigger avatar Aug 11 '21 21:08 ontrigger

No it's an Nvidia GPU.

Taldirok avatar Aug 11 '21 22:08 Taldirok

Alright, so does this still happen without the mod? I tried the native jobs config option and it didn't really improve my fps at all. If this still occurs, try downloading the 0.7 prerelease version where I fixed objects appearing at 0 0

ontrigger avatar Aug 22 '21 14:08 ontrigger

Hi, no it doesn't happen without the mod installed, but the artefacting does indeed ceases without one of those lines, it also doesn't happen with the pre 0.6.0 versions of your mod. I will try 0.7 and keep you updated.

Taldirok avatar Aug 22 '21 14:08 Taldirok

Hi, haven't had the time to test it yet but with the release of H&H i will today, if it is compatible of course. Edit : Just tested 7.0 Pre 2, it still does it, texture artifacts are a bit different but there, same parameters and commands as last time, here's what i get 20210916175215_1 20210916175222_1 20210916175225_1 20210916175241_1 20210916175248_1 20210916175251_1 .

Taldirok avatar Sep 16 '21 15:09 Taldirok

This issue does not occur for me and I have no clue how to fix it. You can try the newest version here: https://github.com/ontrigger/ValheimPerformanceOptimizations/releases/tag/0.7-pre3 but I doubt it would fix anything.

The only reason I think this could occur is if you're not on windows. You're probably gonna have to remove the native-gfx-jobs option in order for the artefacting to stop

ontrigger avatar Sep 16 '21 16:09 ontrigger

I'm playing on Windows 10, same thing happens with 0.7-Pre 3. And yes that's what i will do, just wanted to see if it would help you if possible to fix that issue, thanks for the mod and for your work.

Taldirok avatar Sep 16 '21 16:09 Taldirok