Andy Yoonchul Jeong
Andy Yoonchul Jeong
Yeah, I have plan to add basic behaviors such as wandering, grass eating, and following owner for wolves and ocelots.
Sure, you can.
Yes, it will be implemented as an option in future.
Just create entity by Nukkit API and you can set target using MovingEntity#setTarget(Vector3)
What is pmmp # 1339?
What is max distance?
What is the purpose of this modification? Does it cause lag on MCPE?
You mean you cannot remove block in front of sign?
This is because EconomyLand filters username when inserting invitee to land. I will fix it soon.
Could you send me your shop data file?