ominitay

Results 60 comments of ominitay

The file is available at this link, since GitHub doesn't allow me to attach Zig files. http://0x0.st/owzu.zig The source file isn't very readable, and is about 3kloc long, as it...

> This issue appears to manifest with stage2 but not with stage1. To be clear I am not sure this is a bug, it could just be that stage2 inlines...

> > With this proposal would there be a corresponding way to use `@setRuntimeSafety` (or something like it) to individually enable/disable certain checks per-scope? > > I did consider it...

Has been stated at the top of the thread. Unfortunately, we are best of sticking around with 1.14 until Valve fixes this.

> Just to chime in on this one guys, in my experience of only about 6months and ~1300hrs of usage, I've seen that the asynchronous reprojection implementation in SteamVR on...

If this were to be a builtin, I would argue that it should remain separate from the `@depositBits` and `@extractBits` operations. This would line-up with the existing pattern of builtins...

I don't agree with the idea that the language should make something that could be done with the existing vector operations into its own builtin – the standard library is...

Huh, suprised Emacs didn't automatically fix that.

New commit removes `limbs_buffer` requirement from `big.int` functions. It gets the job done, but I don't particularly like it. Would appreciate advice on cleaning that up.

After further thinking about how signed ints are handled, there is probably an accidental sign extension if passing a signed int parameter with fewer bits than the other parameter --...