Andrew Brown
Andrew Brown
Got the garbage panel rendering. now checking out framedata to start make it falling. 
Garbage panels now falling 
  
@jon12156 how does all this stuff map? In VS mode where its 1 to 10 does it map to speed and difficulty somehow?
http://bretahajek.com/2016/11/electron-builder-appveyor-travis-ci-memory-king/
@Skytrias looks like your comments really pertain to #16 though I have yet to read the links.
I would also suggest phasing out change_state for the set state, and ensuring all code work with this as the default setter.
https://github.com/electron-userland/electron-builder/blob/master/docs/multi-platform-build.md
Fixing #166 will pave the way for this ticket, since garbage has the other edge cases. We might also want to add FSM to playfield but there isn't any complicated...