libvideo
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Unity 2022.2.1f1 + Android | Download works, but Stream doesn't seem to
Hello, thanks for the great library,
i'm trying to integrate this into a Unity 2022 project.
So far, i'm able to decode the video and get the uri, but then I have to download the video before i can can pass it to libvlc for playback.
I've tried using
Stream stream = _mCurrentYoutubeVideo.Stream();
Debug.LogWarning($"stream {stream} {stream.Length}");
mediaPlayer.Media = new Media(new StreamMediaInput(stream));
mediaPlayer.Play();
but libvlc doesn't seem to do anything with it.
maybe this is more of a question for libvlc or libvlcsharp authors :G is there anything i can do to prove that the IO Stream that i'm passing to vlc is good? i noticed it throws a warning about not supporting seeking when i try to get the position or length of the stream