oltolm
oltolm
> > > I'll report that it breaks Star Citizen (crashing on the universe sandbox loading screen) with no log or anything useful to debug the problem attached 🐸 >...
Crashes Dark Souls 3 on Windows. ``` [0x0] ntdll!NtWaitForMultipleObjects + 0x14 [0x1] KERNELBASE!WaitForMultipleObjectsEx + 0x107 [0x2] KERNELBASE!WaitForMultipleObjects + 0xe [0x3] kernel32!WerpReportFaultInternal + 0x51b [0x4] kernel32!WerpReportFault + 0xac [0x5] KERNELBASE!UnhandledExceptionFilter +...
It crashes immediately after start. You probably need my [dxvk-cache file](https://drive.google.com/file/d/1ZWxJIK1oQiDarzMD2noUxISAMR1Sm6aA/view?usp=sharing). I only tested on Windows.
`ShouldAppsUseDarkMode` works at least on 22H2 (19045.3324). I tested it myself.
BTW I do use MSYS2 to compile. I use the clang64 and mingw64 subsystems.
@MehdiChinoune Can you take a look please?
It looks like `gui_pad_thread.cpp` is missing `#include ` under `#ifdef __linux__` line 23.