David Olofson
David Olofson
With #560, we would have a more definitive game over condition, and as it is, that would render terminate the ongoing campaign, and the player would have to start a...
Dependency versions probably haven't been updated since the new build system was implemented, so it's about time... Current versions as of creating this issue: - SDLRELEASE=2.0.12 - PNGRELEASE=1.6.37 - IMGRELEASE=2.0.5
The Debian Games maintainers have a bunch of patches for Kobo Deluxe. Some of these may still be relevant to Redux.
Add one or two themes where the native resolution is 360x640, and the radar and console views are placed side by side, either above or below the main view. The...
Obviously, it's still possible to change the video mode of the desktop, and then get it stuck there until X restart. Nothing much we can do about the real problem...
When setting desktop resolution fullscreen mode via SDL_WINDOW_FULLSCREEN_DESKTOP with SDL2 2.0.5.10556 (hg-10556:007dfe83abf8), I get a black screen with a mouse cursor, and no input events. This happens on various Linux...
Is this SDL2 default behavior, or am I doing something wrong? Ideally, switching to fullscreen should use the monitor the window is currently on. Maybe also provide a config option...
I still have no OS X devsystem, but Travis CI has OS X build hosts, so I can at least get the thing to build, for starters. Trying to build...
Add some animation to the scrap pipe tiles! Small flames and/or sparks.
Not sure exactly what triggers it, but it's possible to somehow end up with a stuck rewind replay by pressing the wrong button and the wrong moment. **Workaround:** Abort and...