Dee
Dee
@luanpotter I'm doing this but it doesn't work. Also ```respectSilence: true``` not in the current version? (1.0.1) ``` final ctx = AudioContext( android: AudioContextAndroid( audioFocus: AndroidAudioFocus.none, contentType: AndroidContentType.unknown, isSpeakerphoneOn: false,...
Would be nice if this was automatic, at the moment it players though the device speaks making the plugin useless.
We had to disable it and resort to Web-sockets and local notifications for MacOS. It's fairly strange for the plugin to ask for chain access 8 times, feels very wrong....
@paulb777 disabling the library stops with ```Platform.isMac``` stops it asking for keychain access. We're still compiling to MacOS though.
@paulb777 yes I originally thought that but release mode and signing made no difference. When released via the App Store the MacOS app was asked for keychain 8 times on...
@darshankawar indeed. Multiple times on every launch. Something that is not acceptable for a user journey.
@darshankawar sorry for the delay. We removed firebase in this project and are using an alternative push notifications system because of this bug. I’m sure the sample app will give...
@maheshmnj I've given enough info for you to replicate. Just use the sample app and run it in MacOS.
@maheshmnj was their an update? Anyhow, you have probably previously accepted all. It remembers forever. Go to the keychain and clear any references to Google, flutter (there’s many other names...
@maheshmnj You need to connect to the Firebase service (your own) to fully run the test as you have not even initialized the package it will do nothing. ``` await...