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Generic PriorityQueues, Queues, Stacks, and Deque data structures for Go
Lane
The Lane package provides textbook implementations of generic Queue, PriorityQueue, Stack, and Deque data structures. Its design focuses on simplicity, performance, and concurrent usage.
- Lane
- Installation
- Using
v2releases - Using
v1releases
- Using
- Usage/Examples
- Priority queue
- Example
- Deque
- Deque example
- Queue
- Queue example
- Stack
- Stack example
- Priority queue
- Performance
- Documentation
- License
- Installation
Installation
Using this package requires a working Go environment. See the install instructions for Go.
This package requires a modern version of Go supporting modules: see the go blog guide on using Go Modules.
Using v2 releases
go get github.com/oleiade/lane/v2
...
import (
"github.com/oleiade/lane/v2"
)
...
Using v1 releases
go get github.com/oleiade/lane
...
import (
"github.com/oleiade/lane"
)
...
Usage/Examples
Priority queue
PriorityQueue implements a heap priority queue data structure. It can be either max (descending) or min (ascending) ordered. Every operation on a PriorityQueue is goroutine-safe. It performs Push and Pop operations in O(log N) time.
Example
// Create a new max ordered priority queue
priorityQueue := NewMaxPriorityQueue[string, int]()
// And push some prioritized content into it
priorityQueue.Push("easy as", 3)
priorityQueue.Push("123", 2)
priorityQueue.Push("do re mi", 4)
priorityQueue.Push("abc", 1)
// Take a look at the min element in
// the priority queue
headValue, headPriority, ok := priorityQueue.Head()
if ok {
fmt.Println(headValue) // "abc"
fmt.Println(headPriority) // 1
}
// The operations seem to preserve the song order
jacksonFive := make([]string, priorityQueue.Size())
for i := 0; i < len(jacksonFive); i++ {
value, _, _ := priorityQueue.Pop()
jacksonFive[i] = value
}
fmt.Println(strings.Join(jacksonFive, " "))
Deque
Deque implements a head-tail linked list data structure. Built upon a doubly linked list container, every operation performed on a Deque happen in O(1) time complexity. Every operation on a Deque are goroutine-safe.
Users have the option to instantiate Deques with a limited capacity using the dedicated NewBoundDeque constructor. When a bound Deque is full, the Append and Prepend operations fail.
Deque example
// Create a new Deque data structure
deque := NewDeque[string]()
// And push some content into it using the Append
// and Prepend methods
deque.Append("easy as")
deque.Prepend("123")
deque.Append("do re mi")
deque.Prepend("abc")
// Take a look at what the first and
// last element stored in the Deque are.
firstValue, ok := deque.First()
if ok {
fmt.Println(firstValue) // "abc"
}
lastValue, ok := deque.Last()
if ok {
fmt.Println(lastValue) // 1
}
// Use the `Pop` and `Shift`
// methods to bring the song words together
jacksonFive := make([]string, deque.Size())
for i := 0; i < len(jacksonFive); i++ {
value, ok := deque.Shift()
if ok {
jacksonFive[i] = value
}
}
// abc 123 easy as do re mi
fmt.Println(strings.Join(jacksonFive, " "))
Queue
Queue is a FIFO (First In First Out) data structure implementation. Built upon a Deque container, it focuses its API on the following core functionalities: Enqueue, Dequeue, Head. Every operation on a Queue has a time complexity of O(1). Every operation on a Queue is goroutine-safe.
Queue example
// Create a new queue and pretend to handle Starbucks clients
queue := NewQueue[string]()
// Add the incoming clients to the queue
queue.Enqueue("grumpyClient")
queue.Enqueue("happyClient")
queue.Enqueue("ecstaticClient")
fmt.Println(queue.Head()) // grumpyClient
// Handle the clients asynchronously
for {
client, ok := queue.Dequeue()
if !ok {
break
}
fmt.Println(client)
}
Stack
Stack implements a Last In First Out data structure. Built upon a Deque container, its API focuses on the following core functionalities: Push, Pop, Head. Every operation on a Stack has a time complexity of O(1). Every operation on a Stack is goroutine-safe.
Stack example
// Create a new stack and put some plates over it
stack := NewStack[string]()
// Put some plates on the stack
stack.Push("redPlate")
stack.Push("bluePlate")
stack.Push("greenPlate")
fmt.Println(stack.Head()) // greenPlate
// Check the top of the stack
value, ok := stack.Pop()
if ok {
fmt.Println(value) // greenPlate
}
stack.Push("yellowPlate")
value, ok = stack.Pop()
if ok {
fmt.Println(value) // yellowPlate
}
// Check the top of the stack
value, ok = stack.Pop()
if ok {
fmt.Println(value) // bluePlate
}
// Check the top of the stack
value, ok = stack.Pop()
if ok {
fmt.Println(value) // redPlate
}
Performance
go test -bench=.
goos: darwin
goarch: arm64
pkg: github.com/oleiade/lane/v2
BenchmarkDequeAppend-8 22954384 54.44 ns/op 32 B/op 1 allocs/op
BenchmarkDequePrepend-8 25097098 44.59 ns/op 32 B/op 1 allocs/op
BenchmarkDequePop-8 63403720 18.99 ns/op 0 B/op 0 allocs/op
BenchmarkDequeShift-8 63390186 20.88 ns/op 0 B/op 0 allocs/op
BenchmarkDequeFirst-8 86662152 13.76 ns/op 0 B/op 0 allocs/op
BenchmarkDequeLast-8 85955014 13.76 ns/op 0 B/op 0 allocs/op
BenchmarkDequeSize-8 86614975 13.77 ns/op 0 B/op 0 allocs/op
BenchmarkDequeEmpty-8 86893297 14.22 ns/op 0 B/op 0 allocs/op
BenchmarkBoundDequeFull-8 590152324 2.039 ns/op 0 B/op 0 allocs/op
BenchmarkBoundDequeAppend-8 64457216 18.50 ns/op 0 B/op 0 allocs/op
BenchmarkBoundDeque-8 64631377 18.48 ns/op 0 B/op 0 allocs/op
BenchmarkPriorityQueuePush-8 19994029 65.67 ns/op 72 B/op 1 allocs/op
BenchmarkPriorityQueuePop-8 62751249 18.52 ns/op 0 B/op 0 allocs/op
BenchmarkPriorityQueueHead-8 86090420 13.77 ns/op 0 B/op 0 allocs/op
BenchmarkPriorityQueueSize-8 86768415 13.77 ns/op 0 B/op 0 allocs/op
BenchmarkPriorityQueueEmpty-8 87036146 13.76 ns/op 0 B/op 0 allocs/op
BenchmarkNewQueue-8 19570003 60.36 ns/op
BenchmarkQueueEnqueue-8 25482283 46.63 ns/op 32 B/op 1 allocs/op
BenchmarkQueueDequeue-8 63715965 18.50 ns/op 0 B/op 0 allocs/op
BenchmarkQueueHead-8 85664312 13.79 ns/op 0 B/op 0 allocs/op
BenchmarkNewStack-8 19925473 59.57 ns/op
BenchmarkStackPop-8 64704993 18.80 ns/op 0 B/op 0 allocs/op
BenchmarkStackHead-8 86119761 13.76 ns/op 0 B/op 0 allocs/op
Documentation
For a more detailed overview of lane, please refer to Documentation