oldschoolbot
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Rebalance wildy pk encounters and death chance
Description:
Added back the initial intended rates for pk and death chance but using the new wilderness experience overall
Changes:
Added back the initial intended rates for pk and death chance but using the new wilderness experience overall
Other checks:
- [x] I have tested all my changes thoroughly.
What exactly does this do? And are people happy with it?
What exactly does this do? And are people happy with it?
It adds back the initial intended values for death rate, peak times and minimum item requirements which, I balanced the whole function around to make it accurate to ingame.
are people happy with it?
are people happy with it?
People normally don't like negative implementations so I assume not, but it's balanced based of actual ingame rates. I don't know why the numbers was adjusted in the first place.