old702

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I don't think this is a solution given that other problems people complain about persist. Playing further on x64, I still think this is the wrong behavior, considering that airblast...

> Regarding client prediction and lag compensation on the compression blast: Was it _ever_ compensated? Last I had checked, Jungle Inferno doubled the size of the axis-aligned bounding box used...

> Does the same change apply, when airblasting a grounded enemy and looking all the way (89deg) down? (I wouldn't call any of this a "fix" or a deliberate change...

The new changes are an improvement, but it feels like the cone angle needs to be increased a bit, this will fix issues like #4228 while still being efficient and...

After playing with different player camera angles it looks like the cone check (for airblasting other players only) is back. The cone angle is about of 90 degrees wide. (if...

> I would like to make a proposal to increase the cone angle from 90° up to ~115-120° ![image](https://github.com/ValveSoftware/Source-1-Games/assets/9538804/3cd3c207-b647-4722-b668-d05fca938337) This topic and video https://www.youtube.com/watch?v=L1MF49sMHg4&t=1s from @wgetJane puts a lot of...

Достаточно поднять часть капельника в этом месте ближе к центру вагона (вариант без необходимости перезапечки карт)

У сурса есть эмиттер искажения воздуха от температуры (можно сделать легкий дымок) Просто как отдельный элемент геймплея для РКСУ машин

Оставить возможность использовать сторонние моды или добавить сторонние если разработчики аддона согласятся

Хорошая мысль, но нужны норм лекала и размеры