Alvaro Luque
Alvaro Luque
After installing the decentraland package and initializing the project. `dcl start` fails to start the server due this error. `(node:368) UnhandledPromiseRejectionWarning: Error: spawn /usr/lib/node_modules/decentraland/dist/xdg-open ENOENT at Process.ChildProcess._handle.onexit (internal/child_process.js:269:19) at onErrorNT...
Depending on the number of channels and private conversations in which the player is involved, the number of notifications can grow exponentially. For this, the player should be given the...
Players are not able to control which device they want to use for audio input (microphone) or output (speakers/headphones), and it's currently controlled exclusively by the browser **Acceptance Criteria** -...
In order to highlight which objects and entities are interactable in the virtual world, it is intended to include a glow effect shader that is activated when players focus on...
We currently load our map by downloading chunks of images from the content server, and we do not have control over the colors or materials that each parcel is represented....
Due the technical problems related to browser permission, some players may need to manually connect to the voice chat. So far, the system automatically connect to it, and if the...
This POC tries to render a preview of the size, boundaries and type of parcel **that are not loaded yet** on the infinite floor. With this we could: - Anticipate...
Emotes flagged as "loop" needs to be played as a loop [Documentation](https://www.notion.so/decentraland/PRD-NFT-Emotes-7a32110391f94ac884303712733602f8#693d62823b38459e880c1228ed50fb60) **Acceptance Criteria** - Emotes flagged as loop are played continuously - Moving the player in any direction or...
All players enter decentraland through the same coordinates (0,0) on genesis plaza. As a player, I would like to set the current coordinates as my home, so everything I come...
In order to know who are you talking with within channels, players need a way to know the number of players connected to the same channel. - The players will...