poke-fighting-rust icon indicating copy to clipboard operation
poke-fighting-rust copied to clipboard

Application that simulates a large grid of Pokémon types fighting each other.

Results 2 poke-fighting-rust issues
Sort by recently updated
recently updated
newest added

as `validate_size` only applies to args / clap. We should probably do something for serde too ...

Seems generic enough since you only need to decide what happens when a matchup occurs. Chess pieces? Something from other games? Simulations (does it work for game of life?)