Geolosys
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A logical, geological system in Minecraft
Change the diamond and emerald retextures to be in a resource pack rather than being included within the mod files itself, this allows it to be an optional change to...
## Versions: - Minecraft Forge: 40.1.52 - Geolosys: 7.0.8 ## What happens: "tag" is not accepted or handled in loot modifiers ## Logs (if necessary): [ne.mi.co.lo.LootModifierManager/]: Couldn't parse loot modifier...
## Versions: - Minecraft Forge: 39.1.2 - Geolosys: 7.0.3 - JourneyMap (optional): 5.8.1 - ImmersiveEngineering (optional): n/a ## What happens: Deposits in snowy climates should still generate samples on the...
Implement more ore variants for Tuff, Granite, Diorite, Andesite -- also look into creating variants for Poor, Normal and Rich ores. - Poor Ore: Yields 1x (fixed, no fortune allowed)...
(edit: I've read the first line but not the line about deleting the first line :p ) ## Versions: - Minecraft Forge: 1.12.2 14.23.5.2860 - Geolosys: Geolosys-1.12.2-3.0.10.jar - JourneyMap (optional):...
## Versions: - Minecraft Forge: 39.1.4 - Geolosys: 7.0.3 ## What happens (and should happen): There is an option in the configuration file to list blocks that the prospecting pickaxe...
## Versions: - Minecraft Forge: 39.0.66 - Geolosys: Geolosys-1.18.1-7.0.2.jar ## What happens: Open up resource category of patchouli field guide. All ore block types are listed, but each entry does...
## Versions: - Minecraft Forge: 36.1.0 - Geolosys: 5.1.5 - JourneyMap (optional): x - ImmersiveEngineering (optional): 5.0.0-135 ## What happens: Seems to crash on generation of the samples, due to...
I wanna more veins per chunk,but just gen 1 veins per chunk now.This makes the minerals look rare when i use small size(20~40).
## Versions: - Minecraft Forge: 43.2.6 - Geolosys: 7.0.10 ## What happens/the problem: - Frustrating early game when you have very large and rare plutons. - Config option for ores...