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Procedurally generated mob spawn

Open tacotexmex opened this issue 4 years ago • 1 comments

Read https://github.com/oilboi/Crafter/commit/6482ca1a7810591cfa7cccaba6ac1a3d1dd9946f and thought that finding spawn points procedurally based on world seed would be more interesting than a randomized timer.

I realize this departs from the MC way of doing it, so just close if not relevant.

tacotexmex avatar May 11 '20 20:05 tacotexmex

It can be both

oilboi avatar May 16 '20 00:05 oilboi