Crafter-Minetest
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Procedurally generated mob spawn
Read https://github.com/oilboi/Crafter/commit/6482ca1a7810591cfa7cccaba6ac1a3d1dd9946f and thought that finding spawn points procedurally based on world seed would be more interesting than a randomized timer.
I realize this departs from the MC way of doing it, so just close if not relevant.
It can be both