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Updated project to the latest LeapMotion Linux SDK

Open DoodleIncident opened this issue 11 years ago • 0 comments

This seems to be the minimal set of changes needed to get this to run on the latest LeapMotion SDK. There were a couple of pointlessly-deprecated APIs that needed to be changed as well.

It won't run without copying the two .so files from either x64 or x86, as required. Not sure if there's a better way to do that.

Also, this was tested only with Linux. There's probably Windows and Mac SDK files that should be included. Maybe someone with one of those machines wants to merge those in?

It's quite possible that I just missed the easy way to run the project as-is on Linux. It seems more likely that Linux support didn't exist 11 months ago, though, and this was unavoidable. Linux doesn't even have the screen api yet, so the mouse example doesn't work. I hope that this is helpful to someone anyway!

DoodleIncident avatar Jan 21 '14 18:01 DoodleIncident