org
org
For some reason the game tries to do OSMemoryProtect (0, 0x80000000) resulting in dcbf 0 leading to DSI. The behavior is not different from the launch type (from IPL /...
Описать непредсказуемое поведение в работе логики PPU: - При сбросе PCLK Gen - В работе H-Outputs - Работа в режиме Lookahead - "Разогрев" фазовращателя генератора видеосигнала - "Первый пиксель" -...
We know from the manual that `build` takes a set of macros (option -D). But after generating the Makefile for the .c/.cpp modules, for some reason these macros do not...
The old build (Python 2.x) allowed you to compile .cpp files that are specified in .inf. The new build contains an invalid condition that limits compilation to .c files only...
As far as I know, it's a fairly common bug. In our old abandoned emulator it shows up well. 
 It is clear that the issue is obvious to all, but if you do not document it, there will be no feedback and motivation 😃 I don't know which...
🥚 🥚 hehe.  What's going on here is not clear.
For some unknown reason garbage appears on the screen, usually at startup. - Is the DRAM address set incorrectly for VI rendering? - Is VI enabled at an unnecessary moment?...

Create a 6502 model on Verilog and do functional tests. What's left: - [ ] alu.v - [ ] brk.v - [ ] bus_control.v - [ ] data_bus.v - [...