Input
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Comprehensive cross-platform input for GameMaker
GM's `gamepad_get_description()` returns a hex-encoded string that vaguely describes what gamepad is connected. Unfortunately, this string is truncated and doesn't match known gamepad descriptions so this indicates OGX is using...
We have reason to hope that GM's IO will improve in the long term; in order to ease an eventual transition and improve transparency both in the library and in...
For some reason, Firefox doesn't discover XInput gamepads but *does* discover DInput gamepads. Chrome is fine.
- Quirks - [ ] Windows PlayStation/Switch controller BT woes - [ ] iOS gamepad type woes - [ ] Window focus - Add - [x] Haptics - [x] Pause...
IT IS TIME I'll likely need to do some work in this direction in the next couple years anyway so it'd be good to learn more about touch interfaces in...
Not entirely sure where we're at with touch support in general, and especially not for non-mobile devices.
It's common to do stuff like this: ``` image_angle = input_direction("left", "right", "up", "down"); ``` which then causes issues because `input_direction()` returns `undefined` when e.g. a thumbstick is in a...