owl
owl copied to clipboard
[FIX] remove indeterminism in animation tests
Animations have quite a few intricate calls to request next animation frames. On quick devices, the helper method nextFrame made of 2 request of animation frames would not be enough and race condition problems would rise.
The fix is simply to ask the nextFrame helper to do a third request of animation frame in the animation tests, making the test deterministic on a very fast device. Hopefully, this should be enough.
Apparently it is no quite ready..
:(