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feat: `max_damage` and `item_name` components support

Open Sylfare opened this issue 1 year ago • 0 comments

Two changes added with 1.20.5/6:

  • max_damage allows to set the maximum durability of an item. Already existing items should keep their durability. Vanilla Mending and repairing with an anvil or a grindstone works, but not merging 2 items in a crafting table.
  • item_name set the default name of the item, so custom ones can be renamed without losing their default name when resetting it.

Sylfare avatar Jun 27 '24 15:06 Sylfare