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Origins compatability

Open TeamSangai opened this issue 1 year ago • 3 comments

Say if you go about fixing this mods compatibility with origins (see my bug report on this) could you add some compatibility with origins. namely having the umbrella block exposed to sky type conditions when you're not using it to block.

another one could be the charm of sinking letting aquatic origins breath on land/the power glove allowing origins with the weak arms power mine stone.

TeamSangai avatar Sep 04 '24 18:09 TeamSangai

namely having the umbrella block exposed to sky type conditions when you're not using it to block

This was already a thing, and is ironically enough the thing that broke compatibility with recent versions of Origins.

florensie avatar Sep 04 '24 19:09 florensie

the charm of sinking letting aquatic origins breath on land

This one doesn't make much sense to me. I see the charm of sinking as something that weighs you down underwater, why would it help you breathe when not in water?

the power glove allowing origins with the weak arms power mine stone

Not sure what weak arms is but it sounds like this would apply more to the Digging Claws than the Power Glove

florensie avatar Sep 04 '24 19:09 florensie

This was already a thing, and is ironically enough the thing that broke compatibility with recent versions of Origins.

LOL, understandable, code does that sometimes

TeamSangai avatar Sep 04 '24 23:09 TeamSangai

I've gone through all of the conditions used by Origins to see if there's any more obvious candidates for improved compatibility, but I don't think that any special compatibility is needed beyond the exposed to sky conditions. If you think I missed anything or if there's a specific origin that doesn't work as expected with an artifact, feel free to open a new suggestion.

ochotonida avatar Apr 23 '25 13:04 ochotonida