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The Star Assault code to accompany the tutorial

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Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 50 at cl.compumat.emat3d.model.World.getDrawableBlocks(World.java:58) at cl.compumat.emat3d.view.WorldRenderer.drawBlocks(WorldRenderer.java:121) at cl.compumat.emat3d.view.WorldRenderer.render(WorldRenderer.java:112) at cl.compumat.emat3d.screens.GameScreen.render(GameScreen.java:36) at com.badlogic.gdx.Game.render(Game.java:46) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:202) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:110)

I have an issue where when the game starts bob falls straight through the floor

remove absolute path resource link and copy the resource file to desktop project directly.