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OpenGL window capture hangs when the window becomes active

Open dcmen007 opened this issue 1 month ago • 1 comments

Operating System Info

Windows 10

Other OS

No response

OBS Studio Version

32.0.2

OBS Studio Version (Other)

No response

OBS Studio Log URL

https://obsproject.com/logs/KJlJ2tVIXM1oDovA

OBS Studio Crash Log URL

No response

Expected Behavior

In older versions of OBS, OpenGL window capture never hung.

Current Behavior

But after upgrading to OBS 31, the OpenGL window capture is hanging.

Steps to Reproduce

  1. Add window capture.
  2. Select a window or a game with the OpenGL API
  3. Switch the focus to the OpenGL window and get a hang.

Anything else we should know?

No response

dcmen007 avatar Nov 26 '25 06:11 dcmen007

I forgot to add: the problem manifests itself mainly when using Retroarch and RigelEngine.

dcmen007 avatar Nov 26 '25 06:11 dcmen007