Øystein Bjørke

Results 32 issues of Øystein Bjørke

See https://github.com/oxyplot/oxyplot/issues/563

bug
Android

See https://github.com/oxyplot/oxyplot/issues/806

bug
Xamarin.Forms

See https://github.com/oxyplot/oxyplot/issues/633

enhancement

See https://github.com/oxyplot/oxyplot/issues/340

enhancement
iOS
Android
UWP
Mac

See https://github.com/oxyplot/oxyplot/issues/673

bug
Android

See https://github.com/oxyplot/oxyplot/issues/689

iOS

See https://github.com/oxyplot/oxyplot/issues/544

Android

From oxyplot: oxyplot/oxyplot#124 Use Direct2D (SharpDX) to speed up rendering for WPF. **[objo](http://www.codeplex.com/site/users/view/objo)** 2014-03-17 09:33 See see https://oxyplot.codeplex.com/workitem/10134 Code reference: - [D3DImage](http://referencesource.microsoft.com/PresentationCore/a.html#8badc06a64f86901) - [D3D11Image](https://github.com/sharpdx/Toolkit/blob/master/Source/Toolkit/SharpDX.Toolkit.Game/Desktop/D3D11Image.cs) - [SharpDXElement](https://github.com/sharpdx/Toolkit/blob/master/Source/Toolkit/SharpDX.Toolkit.Game/Desktop/SharpDXElement.cs) TODOs: - [ ]...

DirectX
performance
WPF

From oxyplot: oxyplot/oxyplot#868 Microsoft has created **Win2D** WinRT wrapper for using Direct2D in Windows Store (UAP) XAML apps. We don't want to use Win2D but SharpDX (as for WPF) for...

DirectX
performance
Universal Windows

[Action required] Add a configuration file to your project to prevent build failures The Read the Docs build system will start requiring a configuration file v2 (.readthedocs.yaml) starting on September...